Polecat Blur
Atmospheric Sound Design Tool for Cinema and Games.
Standalone Desktop App and VST plugin.
Build and shape cinematic atmospheres, game-world ambiences, impacts, and evolving textures from recorded or live source material using spatial positioning, diffusion, delays, and modulation.
Blur, drift, and shape sound across space.
Most spatial tools work channel by channel. Polecat Blur treats the whole field as a continuous space — something you can sculpt rather than route.
Blur and layer audio sources into the sound field. Tune the blur length to add or remove resonances.
Drift sources through the surround field over time. Slow orbital movement, breathing textures, and spatial animation.
Width, Depth, and Height controls for the Global Spatial Spread — shaping the three-dimensional feel of the result.
Layered Recording and Editing

Interface shown in the current release.
A circular spatial field display with per-channel positioning across Front, Back, Up, Down, Left, and Right axes.
Independent level control for each spatial channel. Per-channel positioning within the surround field.
Four delay lines (A–D) with cross-delay send routing with filtered recirculation and beat-synchronized delay times.
Width, Depth, and Height knobs that shape the overall spatial footprint of the output.
An integrated filter with multiple shape options, Frequency, and Resonance controls.
Dedicated tabs for modulation design and associated routing, and controller assignment.
Each preview was rendered from the standalone application at 44.1 kHz with a three-second ending fade.
Ready to try Polecat Blur?
The installer includes the standalone application, VST plug-in, and factory presets.
Your first installation includes seven days of full operation. After that, activate with a commercial licence code to continue using Polecat Blur.